Camera Angles:
Angle
Movement
The close up - shots are to show details and want to show expressions in the face and close in on more important people,props etc.
Long shots - show the entire body of the subjects and are more useful to be able to see the setting/environment
medium shot - you can see roughly half a person. Its usually used when the person is either holding something,or using something or if body language is still important but the person doesn't have to be mobile.
Single shot - has one person in frame
Two shot - two people in frame
etc...
pov shot - The camera points to whatever the character is looking at so you want the audience to feel as though they were that person.
Camera Angle:
Eye Level: The camera points straight ahead and typically uses this to remain objective.
Low Angle: The camera points up from a lower angle its used to make the subject appear bigger or more dominating.
High Angle: Camera points down from a high angle and makes the subject look diminutive and weak.
Top Angle/Birds eye view: want to show the topography of a location.
Dutch Angle/tilted shot: Camera is not really level draws the attention tot he fact that its not a balanced frame so something is literally of kilter.
Over the shoulder shot: confrontational, so you have one person facing off with the other person.
Motion:
Pan and Tilt - The camera stays in one place and it goes left or right. The importance of this is the audience should feel like a spectator watching something objectively from a distance.
Track, Dolly or crane - tracking shots move sideways either left or right. A dolly moves front or back. A crane goes up and down.
Zoom - enter or leave a space without making an emotional statement.
Random motion - The camera shakes around a certain point in a random manner typically used to provide motion or energy to a shot to make it come alive
360 degree shot - showcase the subject with the camera moves around the subject.
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